

Yeah, Rapture’s a messed up place.)ĭeltas’s Little Sister, Eleanor, has been taken from him, and he was seemingly killed when it happened. (The Sisters are kidnapped little girls, experimented on so they can find and harvest corpses for the wonder-drug that makes the city run. And as we know from the first game, every Big Daddy has a Little Sister to protect. You play as Subject Delta, a prototype Big Daddy (the men unwillingly turned into mute, lumbering armoured protectors). And in the grand sequel-ing tradition of Terminator 2, the iconic bad guy is the good guy now. Set in 1968, eight years after the original game, Bioshock 2 returns to the ruined underwater city of Rapture. Its protagonists are the breakout, shorthand-for-the-game characters of the original: the Big Daddy and the Little Sister.

It’s about family, community, and personal bonds.

And wading through Bioshock’s sunken city was a protagonist to fit the theme: a nameless, faceless, voiceless man onto whom you projected the individual you knew best in all the world: yourself.īut Bioshock’s sequel needed a new protagonist for its new story, set in the aftermath and the detritus of the first. Drawing it’s inspiration from and critiquing Ayn Rand’s Objectivism, the most individualistic of individualistic philosophies, the game focused on towering egos, cults of personality, wars of personal branding, and people endangering everyone around them in pursuit of their own goals. The original Bioshock was a story about individuals. In the flickering light at the far end of the dark corridor, a shadow shifts. As the needle sinks into the dead man’s arm and its reservoir slowly starts to trickle full, I hear voices.
#BIOSHOCK 2 STANLEY KILL OR SAVE FULL#
I stand behind her, a heavy gun full of rivets in mine. The little girl approaches the corpse, a needle in her hand.
